Garrisons
Most Gundam Assemble scenarios include Garrisons. These represent each player’s auxiliary forces: soldiers, tanks, planes, and other elements of a player’s army. Players can interact with Garrisons in a variety of ways.
Attacking Garrisons
Enemy Garrisons can be attacked and defeated to earn victory points. Each Garrison has a single hit point and can be attacked in the same way as an enemy unit, though they do not count as units for the purposes of effects that specifically target an enemy unit. (Garrisons can also be defeated by abilities that deal damage directly if those abilities are not limited to targeting enemy units.) Once a Garrison is defeated, remove it from the board and gain two victory points.
Rescuing Garrisons
Allied Garrisons can be rescued to earn victory points. To rescue a Garrison, a player must spend two Timeline while their active unit is adjacent to the Garrison they wish to Rescue. Once Rescued, remove the Garrison from the board and gain two victory points.
Garrisons, Line of Sight, Movement, and Engagement
Enemy Garrisons block Line of Sight, movement, and cause Engagement in the same way as an enemy unit, though they do not count as an enemy unit for purposes of effects or abilities that specifically target enemy units.
- Q.15 · When an ability allows me to move Garrisons, are those Garrisons affected by movement modifiers like elevation and Engagement?
- Q.29 · If my unit becomes adjacent to an enemy unit or Garrison during movement, is it considered Engaged?
- Q.90 · What does "Engaged" mean?
- Q.93 · What does "Garrison" mean?
- Q.98 · What does "Line of Sight" mean?